Monday, 1 February 2010

Exciting Times!


After a lot of contemplation, lasting over a year, I've decided to leave my BA Illustration course. Everything seems to be right in its timing for this to be my final decision.
Character Concept - 'Eli'
I went through the whole of my first year feeling unsatisfied, constantly trying to please tutors and failing, all the while letting my own happiness be sacrificed. I started the second year filled with more optimism after getting to grips with my time management and work load, but then the work I was given wasn't right for what I wanted to be doing. Project after project I felt I was trying to be another person in my work, nothing came naturally anymore, and the briefs that were set weren't with the clients I had had in mind. I am a story teller, a character creator, and here I was trying to be a graphic designer, event promoter, typographer...
Once I realised this, I knew I needed to take some sort of action. With great encouragement from my loved ones I searched around for some advice.
I contacted a Senior Concept Artist, asking how he got his career and what could I do to get there one day, despite my soon-to-be shortcomings in qualifications. The reply I received was much more than a wishing of good luck, it was real aid. Not only did he ask to see work I had done already but he also set me work to do. Soon I was following the Conceptual Artist course he runs. Then there was a downside to this optimism.
Still being on the Illustration course, starting the second semester, I didn't have the time I wanted to be doing this work on the side. I was letting myself down. What point was there sacrificing my ambitions and dreams for the sake of a few good marks in work that I didn't even enjoy? I would end my degree, feebly, with a portfolio demonstrating what I'm only decent at, which would then possiblyjustmaybe get me work in areas of design I would resent and feel like a complete fraud. That was that.

I spoke to a tutor about my first semester (where three of my projects in a row were marked 3rds) and confessed I wasn't happy, haven't been for a long time, and I'm heading in the wrong direction. Contrary to my fear of being told I'm a failure or have to stick it out anyway, I was advised to speak to another member of staff about my possibilities. After much discussion and bureaucracy change may be about to occur.

 I am currently sat in the Graphics and Illustration studio hoping this will be the last time I need to be here. I am waiting to meet with my possible future tutor, to see how soon I can join the first year of The Art Of Games Design course. On it I will continue Life Drawing classes, learn 3D programming and design, and, most exciting of all, conceptual art work for games; characters, environments, weapons, vehicles... Even better, this design work does not confine me solely to games but can be used for animation, film, and TV. Finally I will be given the specific learning requirements I want yet the broad stroke to approach projects for different media.


Despite how much I resented the Illustration course there is still a lot I have taken with me. My work ethic, time management, awareness of presentation, use of design programs, and of course html coding and my very own bit of cyberspace.

I am feeling much happier and hopeful, which I haven't done for a very long time.

J. x

Friday, 29 January 2010

Shadowline



I recently purchased 'Shadowline: The Art of Iain McCaig', and I can tell you now, it is beautiful.  Stunning.  GORGEOUS!


'Shadowline' front cover



Every page is filled with his art.  Work from Star Wars to Harry Potter, storyboards to illustrations.
Not only that, it has mini-drawing classes inserted in booklet form inside.
It is a book that is both fiction and a presentation of-- baaaah!
Let him show and tell you himself!

Iain McCaig on Shadowline


I'm not a particularly big Star Wars fan nor am I much of a fan of the Harry Potter films, but you don't need to be to admire these works of art.
Buy it!  You will not be disappointed!
J. x